In the few next posts I’d like to share with you some of the most interesting C# 8.0 features. Today we’re going to start with examining nullable reference types. Let’s see then 🙂
10 Most Shocking JavaScript Features for C# Developers
Whether you’re a C# (or similar language like Java) developer eager to learn JavaScript or you’ve already been working with JS for some time, I hope you find this article interesting. I collected for you 10 JavaScript features which are/were the most shocking for C# developers who learnt JavaScript.
[.NET Internals 10] Application execution model
Knowing the idea and main benefits of JIT compilation from the previous post, we’ll now see how it fits into .NET applications execution model.
By execution model I mean a process of having a .NET Framework application actually executed on the machine (CPU), starting from having its source code written. It contains all steps and actions necessary to happen in order to transform source code (like C#) into machine (assembly) code and execute it.
[.NET Internals 09] Just-In-Time (JIT) compilation
[.NET Internals 08] What about Large Object Heap (LOH)?
So far within the .NET Internals series we focused on Small Object Heap (SOH). We know, for instance, that the LOH is not compacted (by default) during garbage collection. So how is it actually handled by the GC?
[.NET Internals 07] Unmanaged resources: finalization, fReachable queue and dispose pattern
Today we’re going to see how unmanaged resources are handled by .NET, what are finalization and fReachable queues and what’s the garbage collector’s role in it. We’ll also get to know what is a dispose pattern and see how to implement it.
[.NET Internals 06] Generational garbage collection
Continuing .NET Internals series on the blog, today we’re going to see what is generational garbage collection. You’ll also get to know what is a card table data structure and for what it’s used 🙂
[.NET Internals 05] Garbage collection: marking, collection and heaps compaction
Today, in the next article from .NET Internals series on my blog, we’re going to investigate how the garbage collector (GC) actually releases the memory (which is its main purpose as could be read here), what is marking phase and how the managed heaps are compacted in order to optimize the process. We’ll also see when may the collection be triggered.
[.NET Internals 04] What is Garbage Collection? Memory allocation in .NET
In the next, 4th post from .NET Internals series, we’re going to meet a new friend called Garbage Collector, discuss this guy’s main responsibilities and see what is memory allocation in .NET applications and how it works.
Ready? Let’s start then! 😉
[.NET Internals 03] Boxing and unboxing
As we are already familiar with the basics of memory and data structures used by .NET applications, in this third post from .NET Internals series we’re going to dig into boxing and unboxing and their performance implications.